
The environments still lack that vital element of destructibility, but the overall detail levels and the quality of the character models more than make up for that. And, for once, the Brits don't have cut glass accents, favouring the more comedic potential of the kind of propa' geezers you're likely to get the wrong side of if you spill their pint.
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None of that is especially important once you're embroiled in the nuances of each mission, but as a means of framing each mission in presentational terms, it's quite engaging, even light-hearted at the most unexpected moments. So, from the Brit side you'll follow the events of the hilariously gobby British 22nd SAS Regiment, as well as various "Ooorah"-spouting personnel in the United States Marine Corps 1st Force Recon.

Dozens of nuclear weapons heading for the East Coast of the United States unless you don't do something to stop the 'Four Horsemen' of this demented apocalypse? Check.Īlthough, once again, told through the eyes of the Americans and the Brits, the interwoven storyline builds a greater sense of character (and therefore purpose) than many war games manage.Īs you might expect, the dismantling of entrenched terrorist cells with evil plans of mass destruction requires a) very best soldiers and b) lots of high powered weaponry. A sympathetic, faceless nationalist army ready to do his bidding for no logical reason? Check. Access to an illicit nuclear arsenal? Check. Deranged 'Ultranationalist' Russian hatches evil plan to destroy FREEDOM? Check. In common with most modern day war games, Call of Duty 4 picks at the scab of the West's ongoing insecurities for an excuse to shoot an awful lot of people in the face. As a consequence, it's by far the most well rounded Call of Duty game, with an exciting yet coherent blend of gameplay styles. In common with its previous efforts, it's a game that understands the power of maximum cinematic intensity, but also knows when to turn the dial down and bring in the kind of cloying on-the-edge tension more readily associated with Ghost Recon or even that lost classic Hidden & Dangerous.

Modern Warfare is the product of a confident developer one which knows what it's good at, but evidently giddy with the chance to try out different things. The fruit of this welcome shift in direction brings us bang up to date with by far its most engrossing, varied and ambitious offering yet. In Infinity Ward's case, a change must have been absolutely essential for its own collective sanity, having worked solidly on World War II shooters for longer than can be strictly healthy. A change is as good as a rest, so they say.
